Open · booking q4 2026

Mini-games inside your ads. Let people play before they buy or install.

PlayableTap the gold
End cardInstall
Live demo · AurumOS playable

What is Playable ads (interactive mini-game ads)?

Playable ads are interactive mini-game ads: short HTML5 experiences that run inside an ad so people try a product before installing, buying or signing up. Sitio Labs is a playable ads agency that designs the mini-game, builds network-ready HTML5 and MRAID files with end cards and variants, and tracks engagement, click-through and installs.

We design and build playable ads: lightweight HTML5 mini-games that let people try your product’s core moment in a few seconds, then land on a clear install, buy or sign-up end card. Built to each ad network’s specs, for apps and for any brand that wants ads people actually play with.

Compare

Playable vs video vs static ads.

Three formats, three jobs. Most campaigns test more than one.

Playable adVideo adStatic ad
What people doPlay and interactWatchLook
Best atProving value hands-onTelling a story fastCheap reach and retargeting
Typical lengthA few seconds of play, then end card6 to 30 secondsOne frame
Users it tends to bringPeople who already tried the core momentBroad awarenessBroad awareness
ProductionGame design plus HTML5 buildScript, shoot, editDesign

Where they run

Built for every network.

One mini-game, a build per network: HTML5 and MRAID files sized to each spec, plus a web version for landing pages and QR codes.

  • AppLovinPlayable
  • Unity AdsPlayable
  • ironSourcePlayable
  • MintegralPlayable
  • PanglePlayable
  • Google App campaignsPlayable
  • Meta (Facebook & Instagram)Playable
  • Landing pages & QRPlayable

Use cases

Not just for games.

Any brand with a satisfying few-second moment can turn it into a mini-game ad.

  • Mobile apps & games

    Show the core loop or key feature so installs come from people who already like it.

  • D2C & e-commerce

    Let shoppers style, build or match a product, then drop them on the product page.

  • Fintech & SaaS

    Simulate the outcome: savings growing, an invoice paid, a task done in one tap.

  • Retail & festive campaigns

    A Diwali or sale mini-game that unlocks a coupon and drives store visits.

  • Education & edtech

    A quick quiz or puzzle that shows how the course or app teaches.

  • Events & exhibitions

    A QR mini-game at the stall that collects leads while people queue.

Deliverables

What you get.

Deliverables
  • Mini-game concept, storyboard and game design
  • HTML5 and MRAID builds, sized for each ad network
  • End cards, CTAs and A/B variants
  • Branded mini-games for websites and social
  • Interaction and conversion analytics
What we track
  • Engagement time
  • Click-through rate
  • Install or conversion rate

Reported weekly, reviewed monthly, against targets agreed at the start.

How it runs

From audit to always-on.

  1. Week 1

    Audit

    Channels, tracking, creative and search presence reviewed, with the leaks ranked by cost.

  2. Week 1–2

    Strategy

    Channels, budgets, messaging and the KPIs we will be judged on, agreed in writing.

  3. Week 2–3

    Create

    Creative, content, landing pages and tracking, built by one team instead of four vendors.

  4. Week 3

    Launch

    Campaigns go live with the first round of tests already planned.

  5. Ongoing

    Optimise

    Weekly reports, monthly reviews and budget moved to whatever is working.

Playable ads FAQ/ 08

Questions, answered.

Still unsure?

Write to us with what you are working on. You will hear back within 24 hours.

Start a conversation

A playable ad is an interactive mini-game that runs inside an ad unit. Instead of watching, people tap and play for a few seconds, experience the product’s core moment, and then see an end card asking them to install, buy or sign up.

No. Any product with a satisfying few-second moment can use one: an app showing its key feature, a D2C brand letting people style or build a product, a fintech app simulating savings, or a retail festive mini-game. The live demo on this page is for a jewellery software product.

Playable ads run on the major mobile ad networks, including AppLovin, Unity Ads, ironSource, Mintegral and Pangle, and on Google App campaigns and Meta for app installs. Each network has its own format and size rules, so we deliver a build per network.

MRAID (Mobile Rich Media Ad Interface Definitions) is the IAB standard that lets an HTML5 ad talk to the app it is shown in, for example to open the store page. Most in-app networks expect playable ads to be MRAID-compatible.

Each network sets its own limit, typically a few megabytes for a single self-contained HTML file. We build to the strictest spec you need, so one game works everywhere.

They do different jobs. Video tells the story quickly and at scale; a playable lets people prove the value to themselves, which tends to bring in users who already understand the product. Many campaigns run both and let testing decide the budget split.

Yes. The same mini-game can live on a landing page, a QR code at a store or exhibition, or a link from Instagram and WhatsApp, as an advergame that collects leads or unlocks an offer.

A first playable usually goes from concept to network-ready build in a few weeks. Variants and new end cards after that are much faster. The exact timeline is agreed after the brief.

Free

Marketing audit

Start with a free audit. We will show you where Playable ads can move your numbers first.